Hit Location Rules

Hit locations

Apply armor on that region for reduction. Strikes to the head double any damage that penetrates the victim’s armor. 10+ hp of damage to any limb has a 5% chance of breaking or severing it. For every 5 points of damage over 10, there is a further +5% chance.

You may attempt to “parry” or “block” using a limb that has no weapon in it if you are being attacked (DEXx3 % chance of success), but this results in an immediate hit against that limb.

Wounds caused to the torso, gut, groin, or head area suffer a -15% penalty on any subsequent CON rolls to survive the wound.

Back to Main Page.

Hit Location Rules

The Anarchy of King Stephen Idabrius